SUBJECT: MATHS
NUMBER Decimal Numbers and time, estimates of distance, money for entries and fund raising.
HANDLING DATA Recording scores and presenting results, pie charts, graphs of favourite games.
MEASURING DISTANCES Standard units of cm, m, km.
MEASURING TIME Time of games, time to run races.
SHAPES 2D / 3D Balls and spheres.
AREA Of fields of play, perimeters and diameters.
SORTING Into groups and teams.
ANGLES Angle of a throw or kick.
PROBABILITY How likely is a team to score.
SYMMETRY Reflective Fields, teams shirts, equipment. |